I came to product design through craft: brand, illustration, and typography for cycling apparel, then my own studio, then consumer apps. It's why I sweat the details most teams leave for last, like type, hierarchy, and the empty, error, and loading states.
From blank canvas to merged pull request.
I design and build complex products that feel simple, trustworthy, and thoughtful in every detail.
- Role
- Senior Product Designer, Microsoft
- Focus
- Product design, front-end, AI agents
- Ships in
- Figma, React, Copilot, and Claude Code
- Design
- Build
- Ship
How I work
Prototype in code
I build working versions early, with AI coding tools, so ideas meet real content and constraints before they harden.
Design what the AI says, too
With AI, the design system covers the output as well, so I write the prompts that shape it.
Share early, decide together
Something tangible gets a team to a decision faster than waiting for certainty.
Help others build with AI
I share what I learn and write it down for people and agents to reuse.
Experience
| Years | Where | Role |
|---|---|---|
| 2023–now | Microsoft · Viva Glint | Senior Product Designer · promoted a level, 2026 |
| 2021–2023 | Hologram | Senior Product Designer |
| 2021 | Dooly | Product Designer promoted to Senior Product Designer |
| 2019–2021 | Ibotta | Associate Product Designer promoted to Product Designer |
| 2015–2019 | Sherman St. Studio | Founder · UX and Visual Designer |
| 2013–2016 | Pearl iZUMi | Graphic Designer promoted to Lead Graphic Designer |
| 2007–2013 | Primal Wear | Graphic Design Intern promoted to Senior Graphic Designer |
Say hello: hello@ericschroen.com
